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Lantern
Allrounder
Horde-Clear
Anti-Special
Anti-Elite
+1 more
 Allrounder
 Zealot Build - Warhammer 40k: Darktide 

 Allrounder
 Zealot Build - Warhammer 40k: Darktide 

By Dung30n

Class

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Weapons

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Tigrus Mk III Heavy Eviscerator
Transcendant
Tigrus Mk III Heavy Eviscerator
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10-25% Damage (Unyielding Enemies)
5-20% Block Efficiency
Perfect Strike

Perfect Strike

Critical Hits ignore Hit Mass bonus from Armour. +10% Melee Critical Hit Damage.

Wrath

Wrath

+40% Cleave on Hit. Stacks 5 times.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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10-25% Damage (Infested Enemies)
10-25% Damage (Unarmoured Enemies)
Trickshooter

Trickshooter

+6% Strength on Chained Weak Spot Hit (Any Target). Stacks 5 times.

Terrifying Barrage

Terrifying Barrage

Suppress Enemies within 8m Radius on Close Range Kill.

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Curios

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Obsidiax-Sheathed Bullet
Transcendant
Obsidiax-Sheathed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% chance of Curio as Mission Reward (Instead of Weapon)
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Redeemer's Gilded Hand
Transcendant
Redeemer's Gilded Hand
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+13-17% Toughness

+13-17% Toughness

+7.5-30% Toughness Regeneration Speed
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Snipers)
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Gilded Inquisitorial Rosette
Transcendant
Gilded Inquisitorial Rosette
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+1 Wound(s)

+1 Wound(s)

+5-20% chance of Curio as Mission Reward (Instead of Weapon)
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Allrounder with preffered targets being elites and specials with the revolver.
crowdcontrol capabilities with the flame nade, and horde clearing with the chainsword

2 years ago