The Zarona Mk IIa Quickdraw Stub Revolver is a Weapon that can be found in Darktide, Warhammer 40k. The Revolver is extremely precise and hard hitting but has a small amount of reserves. Shots also stagger or knock back enemies. The special attack lets you bash enemies with the weapon.
Zarona Mk IIa Quickdraw Stub Revolver
Weapon - Darktide
One of the most ancient pistol designs, stub revolvers endure across myriad frontier worlds thanks to their durability, simplicity and effectiveness.
Available on
Specialization
High Damage
A high-powered weapon with greatly improved damage output.
Precise
Improved aim, rewarding careful selection of targets and ammo-efficient shots.
Stats
Critical Bonus
Chance of landing a Critical Hit and how much damage it will do.
- Critical Damage vs Unarmoured: [0 - 0.3]
- Critical Damage vs Flak Armoured: [0 - 0.3]
- Critical Damage vs Unyielding: [0 - 0.3]
- Critical Damage vs Maniac: [0 - 0.3]
- Critical Damage vs Carapace Armoured: [0 - 0.15]
- Critical Damage vs Infested: [0 - 0.3]
- Melee Critical Chance: [0.05 - 0.25]
Damage
How much damage the weapon inflicts.
- Damage: [360 - 540]
Mobility
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
- Sprint Speed: [-0.2 - 0.8]
- Dodge Distance: [0.89 - 0.96]
- Dodge Limit: [3 - 4]
- Dodge Speed: [1.05 - 1.15]
Penetration
Weapon's effectiveness against Armoured enemies.
- Damage vs Flak Armoured (Near): [0.74 - 1.3]
- Damage vs Flak Armoured (Far): [0.58 - 1.05]
- Damage vs Carapace Armoured (Near): [0.27 - 0.54]
- Damage vs Carapace Armoured (Far): [0.34 - 0.68]
- Damage vs Unyielding (Near): [0.74 - 1.3]
- Damage vs Unyielding (Far): [0.58 - 1.05]
Reload Speed
Measure of the time it takes to Reload.
- Reload Speed: [0 - 0.29]
Actions
Hip Fire • Semi-automatic
Shooting swiftly at the expense of some accuracy.
Aim Down Sights • Semi-automatic
Aim Down Sights for better targeting.
Bash
Use the firearm to attack your enemy in close combat.
Damage Tables
Available Blessings
Crucian Roulette
+4.5-6% Critical Chance for each expended round in your weapon (resets on reload).
Gloryhunter
+18-30% Toughness on Elite Kill.
Hand-Cannon
+30-60% Rending on Critical Hit.
Point Blank
+14-20% Ranged Critical Chance after Melee Kill for 2.5 seconds.
Run 'n' Gun
You can Hipfire with this weapon while Sprinting. +6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.
Speedload
+7-10% Reload Speed for 4 seconds after Close Kill. Stacks 5 times.
Surgical
+10% Critical Chance for every 0.3-0.45 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Sustained Fire
+14-20% Damage on Second, Third and Fourth shots in a Salvo.
Terrifying Barrage
Suppress Enemies within 5-8 Radius on Close Range Kill.
Trickshooter
+4.5-6% Strength on Chained Weak Spot Hit (Any Target). Stacks 5 times.
Available Perks
Frequently Asked Questions
At which level does the Zarona Mk IIa Quickdraw Stub Revolver unlock for the Psyker in Darktide?
The Zarona Mk IIa Quickdraw Stub Revolver unlocks for the Psyker at level 7.
At which level does the Zarona Mk IIa Quickdraw Stub Revolver unlock for the Veteran in Darktide?
The Zarona Mk IIa Quickdraw Stub Revolver unlocks for the Veteran at level 2.
At which level does the Zarona Mk IIa Quickdraw Stub Revolver unlock for the Zealot in Darktide?
The Zarona Mk IIa Quickdraw Stub Revolver unlocks for the Zealot at level 7.