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Neverdie Thunderpriest
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 Neverdie Thunderpriest
 Zealot Build - Warhammer 40k: Darktide 

 Neverdie Thunderpriest
 Zealot Build - Warhammer 40k: Darktide 

By papajoj

Class

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Weapons

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Darktide item card top
Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Thrust

Thrust

Up to +12.5% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Darktide item card top
Ius Mk IV Shredder Autopistol
Transcendant
Ius Mk IV Shredder Autopistol
Darktide item card middle
10-25% Damage (Maniacs)
-
Cavalcade

Cavalcade

+5% Critical Chance for every 10% of magazine spent during continuous fire. Stacks 5 times.

Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
-
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
-
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

-
+7.5-30% Toughness Regeneration Speed
-
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Because the Chorus is always a free re-maxing and it's never on cooldown for long, we forgo a lot of the on kill toughness points in favor of other options.

We have TONS of toughness, and TONS of stagger with the hammer and all our impact talents. 

The hammer remains useful for oneshotting mutants and doing absolutely unacceptable boss damage, even without the Fury crit. 

The Shredder pistol will help us with ranged cc (the stagger is nuts) and good burst on close targets.

If the shredder can't kill it you should be hitting it with your hammer. (Ogryns, usually. Maulers as well.) 

Use the hammer to open up bulwarks, then mag dump with the shredder to finish the job.

Our Chorus ability allows us boss CC (EXCEPT BEAST) and it's positively goated at doing so. Run damage reduction or damage boost for the book ability, its your preference. 

You'll notice some of the perk slots are empty, namely on curios and the shredder. Put whatever you want here. 
Thunderous on the hammer is my personal preference, you can change that too.

Running a martyr build in conjunction with all the damage reduction and corruption cleansing we have will make you a positive force of nature who will never need to use the Medicae station, and you can heal to full at a moment's notice with a medipack should the need arise.

3 years ago