Power weapons of ancient design, Thunder Hammers are devastating, bone-shattering close combat weapons, though heavy and unwieldy.
Increased effectiveness versus enemy hordes, clearing or suppressing large numbers of foes at once.
Large, heavy and powerful, this weapon unleashes devastation upon each blow, with a sound like a thunderclap.
Increases a weapon's Stagger, Impact and Cleave.
How much damage the weapon inflicts.
Affects Stamina efficiency, as well as the length and speed of dashes.
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Weapon's effectiveness against Armoured enemies.
A powerful attack targeting one enemy.
Wide attack that staggers many enemies at once.
Power up the weapon for a stronger attack.
+25% Impact for 3.5s on Hit. Stacks 5 times.
+5% Strength for 3.5s on Hit. Stacks 5 times.
Hitting at least 3 enemies with an attack, restores +15% toughness.
-60% Enemy Hit Mass for 2s on Kill.
Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.
+8% Strength for 4.5s on Kill. Stacks 5 times.
Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Target receives 4 Stack(s) of +10% Impact if already Staggered. Lasts 5s.
+20% Impact for 2 seconds on Repeated Hit. Stacks 5 times.
The Crucis Mk II Thunder Hammer unlocks for the Zealot at level 15.