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Zealot: Seeker
Anti-Special
Anti-Elite
Anti-Boss
+2 more
 Zealot: Seeker
 Zealot Build - Warhammer 40k: Darktide 

 Zealot: Seeker
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Catachan Mk III Combat Blade
Transcendant
Catachan Mk III Combat Blade
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Penetration
[76/80]%
First Target
[76/80]%
Finesse
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
2-5% Melee Critical Hit Chance
10-25% Damage (Flak Armoured Enemies)
Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

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Ius Mk IV Shredder Autopistol
Transcendant
Ius Mk IV Shredder Autopistol
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Ammo
[76/80]%
Collateral
[76/80]%
Stopping Power
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Pinning Fire

Pinning Fire

+5% Strength for every Enemy you Stagger. Stacks 5 times.

Powderburn

Powderburn

+20% Damage against Suppressed Enemies, +40% Suppression and -40% Recoil on Close Range Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Health
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Talent Tree

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Description

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Experimental frontline/flanker Zealot build.

 

At present I really like crit builds on the Zealot but I'm experimenting between that and Inexorable Judgement for alternative damage. 

I also think the best Zealots make some of the best frontliners, but far too often have I seen users of Shroudfield disengage in ways that threatens a team more often than it actually ever helps them, so ideally with this build I'm trying to find a middle ground that promotes staying near the team without wandering tpp far off and getting down in terrible spots.

1 month ago