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Gold Standard Support Zealot
Support
 Gold Standard Support Zealot
 Zealot Build - Warhammer 40k: Darktide 

 Gold Standard Support Zealot
 Zealot Build - Warhammer 40k: Darktide 

By Wesu

Class

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Weapons

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Darktide item card top
Catachan Mk I "Devil's Claw" Sword
Transcendant
Catachan Mk I "Devil's Claw" Sword
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Savage Sweep

Savage Sweep

Hitting at least 3 enemies with an attack, increases your cleave by +200% for 3 seconds.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Darktide item card bottom
Darktide item card top
Columnus Mk III Vigilant Autogun
Transcendant
Columnus Mk III Vigilant Autogun
Darktide item card middle
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Headhunter

Headhunter

+20% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

Deadly Accurate

Deadly Accurate

+100% Critical Weak Spot Damage.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Snipers)
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Equally effective with a chainsword.

Less effective with an eviscerator or heavy sword.

Alternate guns are: Braced Auto, Shredder Autopistol, Boltgun, Kant Shotty

 

Running DMG buff instead of Damage Resistance on Chorus is a valid alternative too. I personally think Damage Resistance is synergistic with Chorus and prefer it because of that, but there is a valid argument in saying that it ends up being too much Damage Resistance in the condensed 10s time frame. 

If the damage buff applied at the first pulse instead of at the end, I'd instantly grab it instead of Damage Resistance.

3 years ago