Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
14-20% Strength on Salvo's First shot.
10% Critical Chance for every 0.2-0.35 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Useful build for any Autogun, works well for Boltgun as well.Headhunter VII (or III)- Great for boss, elite and special killing. Can be replaced with Infantry Autogun
Perks
Blessings:
Alternate:
Inf Autoguns (MK I is my favorite)perks:
Sapper Shovel III - Great option for anti armor/elite and special killing, any anti carapace weapon will fit here.
Perks:
Skull Crusher (or Headtaker/decimator) - we need maximum damage so we are always hitting one shot headshot breakpoints for push attack on mobs, and kill dreg and scab melee units in a single light.
Deadshot incredibly strong with Inf and Vigilant autoguns due to their massive finesse bonus. Crit body shots will one shot almost any special or ranged elite in the game.
Tunnel Vision will regenerate your stamina when using Deadshot. Having 2 Stam curio lets you really abuse this. and Rending Strikes is a huge boost to damage for a lot of armor types with Autoguns.Long Range Assassin vs Camo I feel this is mostly preference - since I don't care to keep stacks up between fights I find Camo is good at passively getting stacks, and lets me build them vs bosses.Big breakpoint for Long Range Assassin is crit one shot body shots on Flamers without Exe Stance.Exhilarating Takedown is really good but Out for Blood is more consistent, and gives you more swap speed while Long Shot is meh at best just keeping you from losing a few breakpoints at really long ranges.