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Eviscerating Flames
Horde-Clear
Anti-Elite
Melee
 Eviscerating Flames
 Zealot Build - Warhammer 40k: Darktide 

 Eviscerating Flames
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Tigrus Mk III Heavy Eviscerator
Transcendant
Tigrus Mk III Heavy Eviscerator
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10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Bloodletter

Bloodletter

6 Bleed Stacks from Special Attacks.

Rev it Up

Rev it Up

+20% Movement Speed for 2s on Weapon Special Activation.

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Accatran Mk IX Combat Shotgun
Transcendant
Accatran Mk IX Combat Shotgun
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10-25% Damage (Unarmoured Enemies)
4-10% Melee Weak Spot Damage
Scattershot

Scattershot

+12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.

Hit & Run

Hit & Run

Immune to Ranged Attacks for 1s on Close Range Kill.

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Curios

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Laurel of the Righteous
Transcendant
Laurel of the Righteous
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+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Snipers)
+6-15% Corruption Resistance
+5-20% chance of Curio as Mission Reward (Instead of Weapon)
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Laurel of the Righteous
Transcendant
Laurel of the Righteous
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Pox Hounds)
+5-20% chance of Curio as Mission Reward (Instead of Weapon)
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Laurel of the Just
Transcendant
Laurel of the Just
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+4-10% Ordo Dockets (Mission Rewards)
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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--Note: Currently refining the build, and working on re-blessing the dockets out of the curios.--

 

This is a take on a standard melee eviscerator build with a focus specifically on taking out specialists. Maniacs, Mutans, and Ogryn are the build's best targets, with the damage stacking able to one- or two-shot them in most cases with a revved attack. This build has had moderate success against Maulers as well, but the lack of any real armor penetration does mean you're best off getting in behind them and letting the eviscerator do most of the work with its bleed stacks.

 

This build does great work as well on monstrosities and bosses, with the movement speed allowing you to really close (or make) gaps while revving up to deliver critical hits and bleed damage against the beefiest of targets. The Kantrael IX is a great option for crowd-clearing as well with horde-management in mind. While you can't, quite, totally ignore the threat posed by ranged enemies, this build negates some of the threat from them thanks to the protection offered by Hit & Run. Additionally, the incendiary grenades are great at softening up big targets as they charge in, or for totally blocking off access for hordes, of course to keep things manageable.

2 years ago