45-60% Finesse Damage for 2s on successful Dodge.
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
0.45-0.6% Critical Chance for each expended round in your weapon (resets on reload).
70-100% Critical Weak Spot Damage.
A fun (if tricky) weapon based psyker build. Primarily uses high precision weapons to handle large threats and assail shards to cleave through hordes. Lots of potential when played correctly (and amusing for others when played wrong)
Strengths:
Very high, consistent DPS
Can handle most (if not all) threats one way or another with minimal assitance.
Engaging/fun gameplay on higher difficulty.
Very mobile.
Weakness:
IF YOU CAN'T HIT WEAKSPOTS, this will struggle.
Very squishy if cornered or trapped.
Damage requires a constant waltz between gaze and assail to avoid overloading on peril!