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Auric Maelstrom | Vet Rambo with Nukes
Deukalion 9 months ago
 Auric Maelstrom | Vet Rambo with Nukes
 Veteran Build - Warhammer 40k: Darktide 

 Auric Maelstrom | Vet Rambo with Nukes
 Veteran Build - Warhammer 40k: Darktide 

Anti-Elite
Anti-Boss
Tank
Frontliner
Melee
Allrounder

Weapons

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Munitorum Mk III Sapper Shovel
Transcendant
Munitorum Mk III Sapper Shovel
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+10-25% Damage (Carapace Armoured Enemies)
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Thrust

Thrust

Up to +5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Vraks Mk V Infantry Autogun
Transcendant
Vraks Mk V Infantry Autogun
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+10-25% Damage (Maniacs)
+10-25% Damage (Flak Armoured Enemies)
Deathspitter

Deathspitter

+5-6.5% Strength for 3.5s on Close Range Kill.

Dumdum

Dumdum

+4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+6-12% Stamina Regeneration
+6-12% Block Efficiency
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+6-12% Stamina Regeneration
+6-12% Block Efficiency
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+6-12% Block Efficiency
+7.5-30% Toughness Regeneration Speed
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Talents

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Description

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These are my go to builds for public groups because they are quite strong and often allow to carry.

 

General Playstyle:

  • Crazy Tankiness due to Ult with low CD in Auric and Mealstrom (due to Tactical Awareness), so spam ulti and enjoy the crazy tankiness for you and your team.

How to play:

  • vs Gunners: Use Ultimate and just mow them down with MKV, if there are too many have a retreat option.
  • vs Shield and Crusher: MK V (ideally Headshots) or Chainsword Special Attacks.
  • vs Hordes: just mow them down with Light Attacks.
  • vs Specials: Close to mid range just kill them with MKV. For Long Range shoot in short bursts.
  • vs Bosses: Hit Weakspot with MK V.
  • Grenade Usage: Just use them, thats why we have the talent which gives us a grenade every 60s.

Your Main Focus should be Gunners and Specials.

 

Weapon MK V:

  • Minimum: This weapon is so strong you can run even a grey one
  • Perks: Maniacs and Flak Armor 
  • Blessings: Dum Dum and Death Spitter or Fire Frenzy
  • Dump Stat: Mobility

 

Weapon MK III Shovel:

  • Minimum: Good base stats (especially Damage)
  • Perks: For Solo Dmg Carapace and Elite
  • Blessings: Skullcrusher or Decimator is good, if you want more solo dmg (e.g. vs Crusher) Thrust is good
  • Dump Stat: Mobility and Defences

 

Build also works with a Chainsword:

  • Minimum: Cleave Blessing (eg. Wrath) and good base stats (especially Damage)
  • Perks: Flak Armour and what you like
  • Blessings: Wrath for Cleave and Bloodletter for Bossdmg besides Grenades
  • Dump Stat: Mobility

Curious:

  • Depending on playstyle
  • Stamina Reg lets you get out a lot of bad situations, so i would recommend that as priority 1
  • Good Perks are Block Cost Reduction, Revive Speed, Sprint Efficiency, Stamina Reg, Toughness Reg Speed, Toughness, Health, Dmg Resist vs Gunners
9 months ago