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Bleed and Crit is all you need
Allrounder
 Bleed and Crit is all you need
 Zealot Build - Warhammer 40k: Darktide 

 Bleed and Crit is all you need
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Catachan Mk III Combat Blade
Transcendant
Catachan Mk III Combat Blade
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Penetration
[76/80]%
First Target
[76/80]%
Finesse
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
4-10% Melee Damage (Elites)
10-25% Damage (Flak Armoured Enemies)
Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

Lacerate

Lacerate

4 Bleed Stacks on non-Weak Spot Hits.

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Ius Mk IV Shredder Autopistol
Transcendant
Ius Mk IV Shredder Autopistol
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Ammo
[76/80]%
Collateral
[76/80]%
Stopping Power
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
1-4% Ranged Damage
10-25% Damage (Maniacs)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Inspiring Barrage

Inspiring Barrage

+4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Health
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Health
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Health
+7.5-30% Toughness Regeneration Speed
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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The range weapon doesn't really matter, this build is focused on melee damage, mobility and bleed.

In Auric Damnation Hi-Intensity Gauntlet you will be able to keep Fury pretty much 100% of the time and with Invocation of Death you can literally spam your Ability every 8 - 12 seconds, which gives you Damage, Mobility and Survability all at once. 

Video

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9 months ago