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The Cadian Crackhead
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 The Cadian Crackhead
 Veteran Build - Warhammer 40k: Darktide 

 The Cadian Crackhead
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Catachan Mk III Combat Blade
Transcendant
Catachan Mk III Combat Blade
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4-10% Melee Weak Spot Damage
10-25% Damage (Maniacs)
Ruthless Backstab

Ruthless Backstab

+100% Rending on Backstab Hit.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Agripinaa Mk XIV Quickdraw Stub Revolver
Transcendant
Agripinaa Mk XIV Quickdraw Stub Revolver
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4-10% Ranged Critical Hit Damage
10-25% Damage (Carapace Armoured Enemies)
Speedload

Speedload

+10% Reload Speed for 4 seconds after Close Kill. Stacks 5 times.

Crucian Roulette

Crucian Roulette

+6% Critical Chance for each expended round in your weapon (resets on reload).

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Corruption Resistance (Grimoires)
+2-5% Toughness
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Tox Flamers)
+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Cadian Crackhead is a build that by no means anyone should use. Its bad, like really bad. But reasonably make sure you try to use everything you can when it comes to movement tech and it should work moderately.

 

The primary function of this build is to be fast, like an unattended zoomer with access to unlimited Prime and a subscription to a cutlery magazine, your job is to annoy the enemy with your tiny knife and stab specials such as muties, crushers, and maulers with backstabs to end them reasonably fast. Other than that you should utilize your revolver to safely dispose of anything some what dangerous such as crusher squads, monstrosities, and ranged enemies outside of your dodge range. Infiltrate is not as strong as either of the other abilities but it excels at one thing really well, staying up and saving teammates, you can max your toughness and utilize the lack of attention to reposition to take out specials or save teammates.

 

Knife:

Take your time and line up headshots with the knife a majority of any damage you will do needs to be a headshot in order to be significant enough to deal with dregs and flak. Light attacks will suffice for most crowds as long as you keep a good amount of distance for dodging side to side when spreading your bleed out. The key to the knife is to side step slow attackers such as maulers, muties, and Crushers to land headshots with the knife from the side or behind, it is rare but you can catch maulers and crushers during their overheads and one shot them while muties required you to catch them going onto someone else.

Revolver:
Utilize to safely dispose of powerful ads in the crowd such as maulers and special disablers like trappers and dogs. Mobility from your dagger dodge length and stamina pushes should be high enough to dodge most other specials. The most important part is to utilize the revolver as  an in between  when crowds and enemies are just out of a slide dodge reach and and you have lost some toughness. Proccing ranged specialist nets more toughness to go back in and a second to analyze major threats in the sea of faces.

Talents:

Crackhead Cadian thrives on pure chaotic dodge spamming and re-positioning. Your main job will be that of a vanguard, being able to engage and disengage at will and drawing dangerous enemies away from your team, pretty much any kind of specials especially pox bursters and muties while pulling some of the hoard off during those sections. As reflected in the build dodging attacks will give back 30% stamina which helps with crowd management as you can shove once you reach dodge limit (5). Using this perk will let you successfully manage crowds pretty well and for what you can't that is where infiltrate will come in. Utilizing both your weapons by switching consistently will keep range and melee specialist going consistently which lets you generate your toughness in between bouts with the squad coherency. (Quick note on Coherency, make sure your are in it when someone drops a med or ammo kit to max its effectiveness, Field improv MVP.) Using dodge-sliding you can close the gap very easily with enough to disengage with another dodge. Primarily run up on ranged units and assassinate gunners first as they will track you through your dodges when you run out. Lastly make sure your dodges are as poignant as possible by breaking multiple lock-ons from melee and shoots. This will let you get the most out of your finesse and critical chance from the talents before ranged/melee specialist.

2 years ago