Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.
Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.