Kantrael Mk X Heavy Laspistol
Weapon - Darktide
Dubbed the 'defender', the Kantrael MG is the sidearm of choice for Cadian regiments, and has likewise found favour amongst the Moebian Steepleguard.
Available on
Specialization
Mobile
A lightweight, versatile weapon with improved accuracy while on the move.
High Damage
A high-powered weapon with greatly improved damage output.
Stats
Ammo
Weapon's Ammo capacity.
- Magazine Size: [45 - 90]
- Ammo Reserve: [270 - 540]
Damage
How much damage the weapon inflicts.
- Damage vs Unarmoured (Near): [0.84 - 1.17]
- Damage vs Unarmoured (Far): [0.4 - 0.6]
- Damage vs Infested (Near): [0.53 - 0.77]
- Damage vs Infested (Far): [0.4 - 0.6]
- Damage: [145 - 215]
Mobility
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
- Moving Recoil: [9.91 - 7.65]
- Moving Recoil: [5.81 - 4.49]
- Sprint Speed: [0.53 - 0.98]
- Moving Spread: [18.03 - 16.24]
- Dodge Distance: [0.89 - 0.96]
- Dodge Limit: [3 - 4]
- Dodge Speed: [1.05 - 1.15]
Stability
Affects Recoil, Spread and Sway after firing the Weapon.
- Recoil: [11.08 - 4.35]
- Moving Recoil: [9.6 - 5.15]
- Recoil: [6.47 - 2.57]
- Moving Recoil: [5.64 - 3.02]
- Spread: [18.65 - 13.95]
- Sway: [30.89 - 4.92]
Stopping Power
Measure of the Impact and Stagger inflicted on enemies.
- Damage vs Flak Armoured (Near): [0.82 - 1.4]
- Damage vs Flak Armoured (Far): [0.34 - 0.68]
- Damage vs Carapace Armoured (Near): [0.06 - 0.14]
- Damage vs Carapace Armoured (Far): [0.01 - 0.01]
- Damage vs Unyielding (Near): [0.46 - 0.87]
- Damage vs Unyielding (Far): [0.27 - 0.54]
- Damage vs Maniacs (Near): [0.46 - 0.87]
- Damage vs Maniacs (Far): [0.27 - 0.54]
- Weapon Stagger: [6.6 - 11.7]
Actions
Hip Fire • Semi-automatic
Shooting swiftly at the expense of some accuracy.
Aim Down Sights • Semi-automatic
Aim Down Sights for better targeting.
Push
Push enemies away with your empty hand.
Damage Tables
Available Blessings
Between the Eyes
Gain Suppression Immunity for 2.4-3.6s on Weak Spot Hit.
Concentrated Fire
Up to +2-5% Critical Chance on Chained Ranged Weak Spot Hit (Any Target).
Desperado
+5-12.5% Critical Chance for 2s on successful Dodge.
Dumdum
+4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
Ghost
Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.
Infernus
+1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).
Raking Fire
+32.5-40% Damage when shooting Enemies in the back.
Reassuringly Accurate
+10-16% Toughness on Critical Hit Kill.
Run 'n' Gun
You can Hipfire with this weapon while Sprinting. +6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.
UnobtainableSpeedload
+7-10% Reload Speed for 3 seconds after Close Kill. Stacks 5 times.
Available Perks
Frequently Asked Questions
At which level does the Kantrael Mk X Heavy Laspistol unlock for the Zealot in Darktide?
The Kantrael Mk X Heavy Laspistol unlocks for the Zealot at level 8.
At which level does the Kantrael Mk X Heavy Laspistol unlock for the Psyker in Darktide?
The Kantrael Mk X Heavy Laspistol unlocks for the Psyker at level 1.
At which level does the Kantrael Mk X Heavy Laspistol unlock for the Veteran in Darktide?
The Kantrael Mk X Heavy Laspistol unlocks for the Veteran at level 8.