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Tanith Scout

Tanith Scout
Build for Darktide

Anti-Special
Ranged
Support
Allrounder

Weapons

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Catachan Mk III Combat Blade
Transcendant
Catachan Mk III Combat Blade
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+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
Flesh Tearer

Flesh Tearer

+5-8 Bleed Stacks on Critical Hit.

Uncanny Strike

Uncanny Strike

+12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Kantrael MG XII Infantry Lasgun
Transcendant
Kantrael MG XII Infantry Lasgun
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+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
Deadly Accurate

Deadly Accurate

+70-100% Critical Weak Spot Damage.

Headhunter

Headhunter

+14-20 Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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Talents

Description

This build aims to emulate what would be to play a Tanith scout in Darktide. 

It's certainly not the highest damage dealing one but it offers a lot of versatility, good specialists / gunners sniping potential, crowd control with four frag grenades, excellent mobility and clutch potential.

Focus on your situational awareness, snipe disablers, protect your team, and use your ult to play the objective, res your team mates and reposition.

You have two stacks of ult, I usually use the first one offensively (to murder a high value target) and the second one defensively (to run away or res a friend).

Don't forget to slap on some green combat fatigue for the full Tanith experience

7 months ago