5-8 Bleed Stacks on Critical Hit.
12.5-20% Critical Chance for 6s on successful Dodge.
14-20% Damage on Second, Third and Fourth shots in a Salvo.
5-6.5% Strength for 3.5s on Close Range Kill.
This build uses Deadshot which makes 3 Stamina Curios mandatory(you will be aiming a lot).
You can pick out Deadshot and use only 1 Stamina Curio but this makes critical hits less consistent.
Shredder granades for Crushers/Bulwarks and hordes.
Voice Of Command for spamming shout often at hordes/maniac/ragers/maulers for support.
Onslaught for Columnus V rapid fire rate.
You will be dodging often(Duck and Dive) with melee more often than ranged(Riposte/Reciprocity).
I USE DOUBLE KEYBINDING ON SPACEBAR; DODGE & CROUCH, CTRL IS JUMP.
This build consumes a lot of ammo so make sure to keep it up there.
You can pick out Focus Target! for something else, problem is 1 point for Focus Target! is max profit while any of the other 2 Keystones you'd need 2 points(considering skill tree). Also no Keystone Veteran feels lacking.
You can also pick out Focus Target!, Bring it Down!, and toughness boost for 3 points and relocate them elsewhere. I've tried this and it feels less consistent considering damage boost from Focus Target! and Monstrosity damage.
Marksman's Focus is for accurate aiming to which Columnus V recoil makes it difficult.
Weapons Specialist is very good if you VERY often swap weapons while meeting the Keystone conditions, this build is mostly(sometimes entirely) Ranged, making this less viable.
This build works mostly around Columnus V assault rifle, i choose knife for better mobility/speed which Veteran needs. Proc Riposte dodging whenever often, and doing damage overtime with bleeding stacks is very useful against Large Enemies like bosses.
Catachan IV would probably be my option if knife didn't exist(not a fan of charging weapons).
Never keep granades at max capacity(3)(5). Constantly use granades keeping them at 0-2. Replenish is to be exploited.
Sustained Fire in the Columnus V is negotiable(stripped down, dumdum).
Sustained Fire is intended to be used in short bursts of at least 4 bullets, non-stop shooting makes this blessing a waste.
+Unarmoured Damage is for both hordes and BOSSES. +Flak Damage or +Critical Hit Damage are good options.
+Combat Ability in curios are negotiable(toughness/health).
Keep your stamina above 20% by sticking to hip-fire for a while(or melee).
While reloading you should be dodging backwards or to your sides also procing Reciprocity.
Melee combat is 2-3 hits and dodge most of the time.
I use mods to check my team's ammo and also see supplies from further away so i get to pick ammo if i need it more than them.
Thanks to Fatshark for a great LfD successor.
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Image taken from Pinterest.
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