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Plasma Way Too Good

Plasma Way Too Good
Build for Darktide

Anti-Elite

Weapons

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Munitorum Mk VI Power Sword
Transcendant
Munitorum Mk VI Power Sword
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+10-25% Damage (Carapace Armoured Enemies)
+4-10% Melee Damage (Elites)
Power Cycler

Power Cycler

+1-2 Extra Chained Energised Hits.

Brutal Momentum

Brutal Momentum

+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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+10-25% Damage (Unyielding Enemies)
+10-25% Damage (Maniacs)
Gets Hot!

Gets Hot!

Up to +27.5-50% Critical Chance (scales on Heat Level).

Blaze Away

Blaze Away

+8% Power for every shot fired during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
+7.5-30% Toughness Regeneration Speed
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Talents

7 months ago