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M35 Magnacore Mk II Plasma Gun

M35 Magnacore Mk II Plasma Gun
Weapon - Darktide

Firing an energized ball of hydrogen-based plasma along a linear electromagnetic accelerator, plasma guns are deadly, if prone to dangerous overheating.

Available on

Veteran
Level 16

Specialization

High Damage

A high-powered weapon with greatly improved damage output.

Charged Attack

This weapon can be charged to deliver a more powerful attack. The higher the charge level, the more damage is inflicted.

Stats

Ammo

Weapon's Ammo capacity.

  • Magazine Size: [75 - 150]
  • Ammo Reserve: [75 - 150]

Charge Rate

How fast the Charge Attack charges.

  • Charge Speed: [2 - 1]
  • Charge Speed: [1 - 0.5]

Damage

How much damage the weapon inflicts.

  • Damage vs Unarmoured (Near): [0.84 - 1.17]
  • Damage vs Unarmoured (Far): [0.84 - 1.17]
  • Damage vs Infested (Near): [0.84 - 1.17]
  • Damage vs Infested (Far): [0.84 - 1.17]
  • Damage: [875 - 1225]

Stopping Power

Measure of the Impact and Stagger inflicted on enemies.

  • Damage vs Flak Armoured (Near): [0.74 - 1.3]
  • Damage vs Flak Armoured (Far): [0.74 - 1.3]
  • Damage vs Carapace Armoured (Near): [0.53 - 0.99]
  • Damage vs Carapace Armoured (Far): [0.34 - 0.68]
  • Damage vs Unyielding (Near): [1.13 - 1.92]
  • Damage vs Unyielding (Far): [1.13 - 1.92]
  • Damage vs Maniacs (Near): [0.93 - 1.61]
  • Damage vs Maniacs (Far): [0.93 - 1.61]
  • Weapon Stagger: [33 - 58.5]

Thermal Resistance

Use of this weapon generates Heat. The higher the Thermal Resistance value, the less Heat is generated with each attack.

  • Heat Resistance: [0.4 - 0.2]
  • Heat Resistance: [0.3 - 0.15]

Actions

Primary Action
Hip Fire • Projectile Hip Fire • Projectile

Hip Fire • Projectile

Shooting swiftly at the expense of some accuracy.

Secondary Action
Braced • Projectile Braced • Projectile

Braced • Projectile

Charge the weapon for increased damage.

Special Action
Vent Heat

Vent Heat

Quickly decrease either the wielder's Peril or the weapon's Overcharge (as appropriate).

Damage Tables

Available Blessings

Blaze Away

Blaze Away

+5-8% Strength for every shot fired during continuous fire. Stacks 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Focused Cooling

Focused Cooling

-30-60% Heat generation on Critical Hit.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Gets Hot!

Gets Hot!

Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Gloryhunter

Gloryhunter

+17.5-25% Toughness on Elite Kill.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Optimised Cooling

Optimised Cooling

Increased Charge Speed scaling inversely with Heat Level.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Power Blast

Power Blast

Gain between 2-5% and 10-25% Crit Chance based on charge level when firing.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Rising Heat

Rising Heat

Up to +5-20% Strength scaling with Heat Level.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Shattering Impact

Shattering Impact

Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Volatile

Volatile

+2.5-4%Charge Speed on low Overheat. Stacks up to 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4

Available Perks

+4-10% Ranged Critical Hit Damage
+4-10% Ranged Damage (Groaners, Poxwalkers)
+4-10% Ranged Damage (Specialists)
+5-10% Reload Speed
+10-25% Damage (Infested Enemies)
+4-10% Ranged Weak Spot Damage
Increase Ranged Critical Strike Chance by 2-5%
+5-20% Sprint Efficiency
+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
+1-2 Stamina (Weapon is Active)
+10-25% Damage (Unyielding Enemies)
+10-25% Damage (Carapace Armoured Enemies)
+10-25% Damage (Unarmoured Enemies)
+4-10% Ranged Damage (Elites)
M35 Magnacore Mk II Plasma Gun
Weapon Preview
M35 Magnacore Mk II Plasma Gun Weapon - Darktide
M35 Magnacore Mk II Plasma Gun Weapon - Darktide
M35 Magnacore Mk II Plasma Gun Example
M35 Magnacore Mk II Plasma Gun Example
M35 Magnacore Mk II Plasma Gun at 74% Heat
M35 Magnacore Mk II Plasma Gun at 74% Heat
Normal Aiming with M35 Magnacore Mk II Plasma Gun
Normal Aiming with M35 Magnacore Mk II Plasma Gun
Charged Shot with M35 Magnacore Mk II Plasma Gun
Charged Shot with M35 Magnacore Mk II Plasma Gun
Charged Shot Impact on enemy
Charged Shot Impact on enemy
Venting with M35 Magnacore Mk II Plasma Gun
Venting with M35 Magnacore Mk II Plasma Gun
Overheat with M35 Magnacore Mk II Plasma Gun
Overheat with M35 Magnacore Mk II Plasma Gun
Reloading the M35 Magnacore Mk II Plasma Gun in Darktide
Reloading the M35 Magnacore Mk II Plasma Gun in Darktide

Frequently Asked Questions

At which level does the M35 Magnacore Mk II Plasma Gun unlock for the Veteran in Darktide?

The M35 Magnacore Mk II Plasma Gun unlocks for the Veteran at level 16.