19-25% Impact for 1.5s on Hit. Stacks 5 times.
Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
Chaining Charged Attacks reduces their Charge Time by -12--6%. Stacks 5 times.
10% Critical Chance for every 0.3-0.45 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Meant on disrupting enemy gun lines, and show them to your allies while in concealment of smoke. It also has a secondary objective of saving resources for allies with regenerating grenades and a very high crit chance to save ammo per shot. Requires you to be well versed in melee and situationial awareness. You are their vanguard and scout.