Logo
Games
Lantern
Do you like this build? Users can vote on their favourite builds!

Table of Contents

Chaotic Combustion
Viera Bohov 1 year ago
 Chaotic Combustion
 Psyker Build - Warhammer 40k: Darktide 

 Chaotic Combustion
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Crowd Control
Ranged
Melee
Allrounder

Weapons

Divider
weapon container top
Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
weapon container middle
10-25% Damage (Carapace Armoured Enemies)
5-20% Sprint Efficiency
Riposte

Riposte

12.5-20% Critical Chance for 6s on successful Dodge.

Uncanny Strike

Uncanny Strike

12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

weapon container bottom
weapon container top
Equinox Mk III Voidblast Force Staff
Transcendant
Equinox Mk III Voidblast Force Staff
weapon container middle
10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

Blazing Spirit

Blazing Spirit

Enemy gains +3 Stacks of Soulblaze on Critical Hit.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+7.5-30% Toughness Regeneration Speed
+1-4% Combat Ability Regeneration
-
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+7.5-30% Toughness Regeneration Speed
+1-4% Combat Ability Regeneration
-
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
-
weapon container bottom

Talents

Divider

Description

Divider

BB for far ranged threats, Trauma for mixed hordes. Dueling sword 4 takes care of heavily armored enemies, insta kills shotgunners, flamers, bombers, dogs, Muties, gunners, bruisers on heavy charge attack. It's purpose is to enhance mobility, close the gap quickly and deal with chaff threats when there's not many enemies present. When things get wild, whip out Trauma and go to town. 

1 year ago