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Fun maelstrom carry build
InFarAday 1 year ago
 Fun maelstrom carry build
 Veteran Build - Warhammer 40k: Darktide 

 Fun maelstrom carry build
 Veteran Build - Warhammer 40k: Darktide 

Ranged
Melee
Allrounder

Weapons

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Achlys Mk VI Power Sword
Transcendant
Achlys Mk VI Power Sword
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10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Brutal Momentum

Brutal Momentum

7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Power Cycler

Power Cycler

1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.

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Vraks Mk V Infantry Autogun
Transcendant
Vraks Mk V Infantry Autogun
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4-10% Ranged Damage (Elites)
10-25% Damage (Flak Armoured Enemies)
Dumdum

Dumdum

4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.

Fire Frenzy

Fire Frenzy

Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
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Talents

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Description

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This build is mostly focused on being both a melee and ranged powerhouse. It is pretty meta because both power sword and the Columns MK5 are very good, but it is still very fun. The gameplay revolves around being constantly close to enemies and switching between (activated) power sword to stack ranged specialist, and then switching to the IAG to burst down elites.

 

There are three variants of this build depending on what you prefer:

  • The exact same one but with krak grenades for packs of crushers/maulers.
  • Onslaught + the previous point (stam delay) if you want more single target with your IAG against crushers, maulers, flak, etc. You also have a spare point for demo team, duck and dive, more toughness or krak grenades. Very good if you want to focus elites more and/or less switching back and forth from melee/ranged.
  • Rending strikes and the toughness boost before it. This also allows you to get bring it down, demo team, duck and dive or krak grenade. Very good for boss damage and armored enemies. Similar to the previous one but with different mechanics.
1 year ago