Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
+12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
-8.5--5.5% Charge Time on Chained Secondary Attack. Stacks 3 times.