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Table of Contents

Gun Psyker | Assail | Columnus V | Dueling Sword | Endgame
rottny 8 months ago
 Gun Psyker | Assail | Columnus V | Dueling Sword | Endgame
 Psyker Build - Warhammer 40k: Darktide 

 Gun Psyker | Assail | Columnus V | Dueling Sword | Endgame
 Psyker Build - Warhammer 40k: Darktide 

Anti-Special
Anti-Elite
Frontliner
Melee
Allrounder

Weapons

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Maccabian Mk V Duelling Sword
Transcendant
Maccabian Mk V Duelling Sword
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+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
Uncanny Strike

Uncanny Strike

+12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

Shred

Shred

+2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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Vraks Mk V Infantry Autogun
Transcendant
Vraks Mk V Infantry Autogun
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+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
Dumdum

Dumdum

+4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.

Fire Frenzy

Fire Frenzy

Gain +7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
6-15% Sprint Efficiency
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Talents

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Description

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Overview

The glass-cannon frontline psyker with massive damage output. This is the "sweat-lord" version of psyker. Fun, but brittle.

Playstyle

Your mission is to get close to enemies, activating Scriers Gaze and circling around them to trigger Uncanny Strike and Shred while hacking away at hordes and lesser enemies with light attacks and charging up heavy attacks against any armoured enemies. The special attack from the dueling sword works great as an opener and stuns the enemy temporarily. Running + sliding should get you out of most troubles (and in to new ones), while keeping an eye out for enemies marked by Disrupt Destiny. There's always a good spot for pulling out your autogun and picking out "blue" enemies whenever they are in proximity.

While Assail is available it should only be used to pick out hard to get targets (such as far away snipers) or any other high value target when the autogun is not an option. Never use Scriers Gaze with Assail unless you are suicidal.

Strengths

  • Strongs vs: Ranged specialists, hordes and mixed groups of enemies.
  • Fast and mobile.
  • Overall high damage output for both range and melee.
  • Fun!

Weaknesses

  • Weak vs: Groups of armoured enemies (crushers especially!)
  • Needs space to manouver and dodge.
  • Easy to get trapped in blobs of enemies.

Blessings

Maccabian Mk V Duelling Sword

  • Uncanny Strike and Shred gives consistent damage and armour penetration.

Columnus Mk V Infantry Autogun

  • Dum Dum and Fire Frenzy for maximizing damage output.

Notes

Stay close to your buddies as much as possible while still being bold and agile enough to adventure away from your team to kill high value targets such as snipers and gunners.

Video

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8 months ago