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Table of Contents

Doom Marine - Voice of Command | Krak Grenade | Weapon Specialist | Hacker Shotgun | Assault Chainsword
crankster42 8 months ago
 Doom Marine - Voice of Command | Krak Grenade | Weapon Specialist | Hacker Shotgun | Assault Chainsword
 Veteran Build - Warhammer 40k: Darktide 

 Doom Marine - Voice of Command | Krak Grenade | Weapon Specialist | Hacker Shotgun | Assault Chainsword
 Veteran Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Tank
Frontliner
Melee

Weapons

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Cadia Mk IV Assault Chainsword
Transcendant
Cadia Mk IV Assault Chainsword
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Rampage

Rampage

Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.

Savage Sweep

Savage Sweep

Hitting at least 3 enemies with an attack, increases your cleave by 140-200% for 2 seconds.

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Crucis Mk XI Double-Barrelled Shotgun
Transcendant
Crucis Mk XI Double-Barrelled Shotgun
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10-25% Damage (Unyielding Enemies)
10-25% Damage (Maniacs)
Deathspitter

Deathspitter

5-6.5% Strength for 5s on Close Range Kill.

Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 10%.

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Curios

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Herald's Seal
Transcendant
Herald's Seal
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+2-5% Toughness
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Gilded Mandible
Transcendant
Gilded Mandible
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
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Guardian of the Hateful
Transcendant
Guardian of the Hateful
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+2-5% Toughness
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Talents

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Description

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Mainly melee focused with poor ranged ability.


Melee:
Use Voice of Command aggressively. Don't wait till you need it to replenish your toughness, that is not the Doom marine way. Charge your enemies and immediately shout them down to the floor, then shred them with your chainsaw and/or shotgun. 3x Ability regen on your curios will keep you shouting, and should the situation arise where you need to use it defensively, it will be available again in mere moments (just try not to die during cooldown, easy enough?)

Use your chainsaw to carve up armoured enemies if you've run out of grenades or decide not to use them for some reason. 
Feel free to swap out 25% Carapace Damage for 25% Maniac if you'd rather not engage Crushers in melee. Frankly, the Assault Chainswords are the worst chain weapons for handling Crushers, and you might prefer the damage boost for specials/Dreg Ragers instead.


Ranged:
The shotgun doesn't have great distance, and if anything, you want to be wielding it defensively.
Works great at keeping Muties, Trappers, Flamers, Hounds, Ragers, and Maulers at bay. 
After shooting you don't even have to reload; kill one enemy in melee to gain 1 loaded shell, then swap to shotty, then back to melee for another kill, and you're fully reloaded again.
With this in mind, while in melee don't be shy to whip the shotgun out. I mean, why wouldn't you?

Deal with enemies at range by shooting them to stagger/interrupt and charging the distance to slay them up close like a true Doom marine (Run 'n' Gun blessing helps with this)
Alternatively, throw a grenade. You have good grenade regen so use them often and as the situation requires.


Summary:
Stay mobile, play aggressive, scream in unending rage, USE YOUR GRENADES, and remember your A.B.C.'s 
Always Be Cycling (between weapons).


Bonus Tip:
Mute in-game music, put on Doom music.

8 months ago