Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Critical Hits ignore Hit Mass bonus from Armour. {crit_damage} Melee Critical Hit Damage.
5-8% Strength for every shot fired during continuous fire. Stacks 5 times.
Your Grenades stick to Ogryns and Monstrosities. 6-15% Damage vs Ogryns and Monstrosities