This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 22.5-30%.
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
2 Shots on Critical Hit. 2-5% Ranged Crit Chance.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
Blue Balls of Doom
You have warp nexus & true aim - going to be some double balls flying alternate honorable mention would be
Deflector Deimos has you covered on defense and stabbing carapace enemies in the face (or anything else)
Use your ult at high peril and set everything on fire and then destroy everything with the blue balls