7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
The Rashad Mk III Combat Axe is no Dueling Sword but with Brutal Momentum it is still easily S tier. With this exact build you can use fast light attacks to one shot everything but the ogryns, mutants, both ragers, both gunners and dreg shotgunners. Light attacks stagger ragers, heavy attacks stagger even ogryns. You can continuously stagger three crushers so they can't hit back. Throw frag grenades for breathing room and toughness.
With +25% melee attack speed you rarely have to block or push. Instead you just delete everything in front of you. This lets you focus on high priority targets while casually blending whole mixed hordes.
To complement the Rashad take a light, mobile ranged weapon. The Vraks Mk V Infantry Autogun is still extremely strong. It doesn't need specific talents to shine. And with the one point in Weapons Specialist it's attack speed becomes ludicrous.
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Between aging reflexes, a full-time job, and normie responsibilities, I rely on well-crafted weapons and builds to maximize my heretic-slaying. All my builds are tested on Auric Damnation and are capable of topping scoreboards. I am slowly testing Havoc capabilities and will update accordingly.