Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.
3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
14-20% Ranged Critical Chance after Melee Kill for 3.5 seconds.
You can Hipfire with this weapon while Sprinting. 6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.