Accatran MG Mk II Heavy Laspistol
Weapon - Darktide
Used by officers of the Astra Militarum throughout the galaxy, this heavy laspistol packs a considerable punch.
Available on
Specialization
Mobile
A lightweight, versatile weapon with improved accuracy while on the move.
High Capacity
A ranged weapon with increased ammo capacity.
Stats
Ammo
Weapon's Ammo capacity.
- Magazine Size: [40 - 80]
- Ammo Reserve: [280 - 560]
Damage
How much damage the weapon inflicts.
- Damage vs Unarmoured (Near): [0.84 - 1.17]
- Damage vs Unarmoured (Far): [0.4 - 0.6]
- Damage vs Infested (Near): [0.53 - 0.77]
- Damage vs Infested (Far): [0.4 - 0.6]
- Damage: [93.75 - 131.25]
Mobility
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
- Moving Recoil: [1.57 - 1.18]
- Moving Recoil: [0.41 - 0.37]
- Sprint Speed: [0.53 - 0.98]
- Moving Spread: [18.03 - 16.24]
- Dodge Distance: [0.89 - 0.96]
- Dodge Limit: [3 - 4]
- Dodge Speed: [1.05 - 1.15]
Stability
Affects Recoil, Spread and Sway after firing the Weapon.
- Recoil: [0.06 - 0.02]
- Moving Recoil: [1.48 - 0.74]
- Recoil: [0.45 - 0.29]
- Moving Recoil: [0.4 - 0.32]
- Spread: [18.65 - 13.95]
- Sway: [30.89 - 4.92]
Stopping Power
Measure of the Impact and Stagger inflicted on enemies.
- Damage vs Flak Armoured (Near): [0.74 - 1.3]
- Damage vs Flak Armoured (Far): [0.34 - 0.68]
- Damage vs Carapace Armoured (Near): [0.01 - 0.01]
- Damage vs Carapace Armoured (Far): [0.01 - 0.01]
- Damage vs Unyielding (Near): [0.46 - 0.87]
- Damage vs Unyielding (Far): [0.27 - 0.54]
- Damage vs Maniacs (Near): [0.46 - 0.87]
- Damage vs Maniacs (Far): [0.27 - 0.54]
- Weapon Stagger: [4.3 - 6.85]
Actions
Hip Fire • Semi-automatic
Shooting swiftly at the expense of some accuracy.
Aim Down Sights • Semi-automatic
Aim Down Sights for better targeting.
Push
Push enemies away with your empty hand.
Damage Tables
Available Blessings
Between the Eyes
Gain Suppression Immunity for 2.4-3.6s on Weak Spot Hit.
Concentrated Fire
Up to +2-5% Critical Chance on Chained Ranged Weak Spot Hit (Any Target).
Desperado
+5-12.5% Critical Chance for 2s on successful Dodge.
Dumdum
+4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
Ghost
Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.
Infernus
+1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).
Raking Fire
+32.5-40% Damage when shooting Enemies in the back.
Reassuringly Accurate
+10-16% Toughness on Critical Hit Kill.
Run 'n' Gun
You can Hipfire with this weapon while Sprinting. +6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.
UnobtainableSpeedload
+7-10% Reload Speed for 3 seconds after Close Kill. Stacks 5 times.
Available Perks
Frequently Asked Questions
At which level does the Accatran MG Mk II Heavy Laspistol unlock for the Psyker in Darktide?
The Accatran MG Mk II Heavy Laspistol unlocks for the Psyker at level 1.
At which level does the Accatran MG Mk II Heavy Laspistol unlock for the Veteran in Darktide?
The Accatran MG Mk II Heavy Laspistol unlocks for the Veteran at level 8.
At which level does the Accatran MG Mk II Heavy Laspistol unlock for the Zealot in Darktide?
The Accatran MG Mk II Heavy Laspistol unlocks for the Zealot at level 8.