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Test 2
 Test 2
 Zealot Build - Warhammer 40k: Darktide 

 Test 2
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Tigrus Mk XV Heavy Eviscerator
Transcendant
Tigrus Mk XV Heavy Eviscerator
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4-10% Melee Critical Hit Damage
2-5% Melee Critical Hit Chance
Momentum

Momentum

Hitting at least 3 enemies with an attack, restores +15% toughness.

Rampage

Rampage

Hitting at least 3 enemies with an attack, increases your damage by +36% for 3.5 seconds.

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Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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4-10% Ranged Damage (Specialists)
4-10% Ranged Damage (Elites)
Showstopper

Showstopper

20% chance Elite and Special enemies Explode on kill.

Penetrating Flame

Penetrating Flame

Direct hits apply 4 Stacks of 2.5% Brittleness for 5s. Stacks 16 times

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Curios

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Gilded Mandible
Transcendant
Gilded Mandible
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Tox Flamers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Tox Flamers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Tox Flamers)
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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1 year ago