Hailing from the same forge world as the mighty Hellhound flame tank, this weapon uses volatile promethium to scour heretics with fire.
Ideal for mowing down hordes of enemies and controlling large areas of the combat arena with weight of fire.
A weapon designed for close-quarter fighting.
Weapon's Ammo capacity.
Strength of the Weapon's Damage over Time (DoT) effects.
The Range and Size of the Flame. Affects how many enemies are hit and suppressed.
How much damage the weapon inflicts.
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
Shooting swiftly at the expense of some accuracy.
Weapon can be braced to increase accuracy and stability.
Use the firearm to attack your enemy in close combat.
+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Critical Hits spend Ammo from your Reserve instead of your current fuel tank.
Primary Attack ignores 70% Stagger Resistance on Burning Enemies, as well as dealing +45% Impact.
+4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.
Up to +5% Strength, scaling with remaining Ammunition. Stacks 5 times.
Direct hits apply 4 Stacks of 2.5% Brittleness for 5s. Stacks 16 times
+36% Reload Speed if empty.
20% chance Elite and Special enemies Explode on kill.
The Artemia Mk III Purgation Flamer unlocks for the Zealot at level 8.