Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
5-6.5% Strength for 5s on Close Range Kill.
Suppress Enemies within 5-8 Radius on Close Range Kill.
With this build you can switch between your melee and you're ranged indefiniment.