7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Hitting multiple enemies in one sweep gives 4-10% Rending for 2.5 seconds. Stacks 5 times.
10% Critical Chance for every 0.3-0.45 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Chaining Charged Attacks reduces their Charge Time by -12--6%. Stacks 5 times.