12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.
Ranged hits add 1-4 stacks of bleed to enemies.
Point blank shots cause an explosion. Explosion Radius increases by 10-25%.