1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.
7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Ranged hits add 1-4 stacks of bleed to enemies.
You can Hipfire with this weapon while Sprinting. 6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.