Table of Contents
Class
Weapons
Curios
Talent Tree
Description
UNFINISHED BUILF WIP UNTESTED
theory/ideas
-chain axe hits multiple times per light or reved attack which should give "true aim" very good up time for shotgun which itself should be able to re proc "true aim" when fired into a hoard.
-chain axe already hits crazy hard DD and gaze would make that even more insane.
-BB covers shotguns limited range
-sustain gaze with by "crack of bone", "tranquility through slaughter" and "battle meditation" consider
shotgun
if you want to stack bleeds flechett scattershot should let you bleed a hoard - the idea being stack true aim fast with chain axe light attacks to guarantees crit on the first shot theoretically this will reproc true aim but if not scatter shot should sack with your crit chance for ez 100% on second shot and a huge ammount of hoard bleed
if you want to direct dmg instead of bleeds swap flecheete for manstopper
chain axe
-just hit heavy with lights slaughter headtaker
?able excludes crule fortune. we dont have a lot of range so dd may be hard to ramp without this node. but also it would only be relevent in melee with the DBSGs lack of precision