Backstab Movement
Zealot Build - Warhammer 40k: Darktide
Backstab Movement
Zealot Build - Warhammer 40k: Darktide
Class
Zealot
Weapons
Catachan Mk VI Combat Blade
Transcendant
Damage vs Flak Armoured:
0.88
[0.53 | 0.99]
Damage vs Carapace Armoured:
0.6
[0.34 | 0.68]
Damage vs Flak Armoured:
0.6
[0.34 | 0.68]
Damage vs Carapace Armoured:
0.06
[0.03 | 0.07]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.15
[0.75 | 1.25]
Power vs First Target:
1.15
[0.75 | 1.25]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Critical and Weakspot Power:
2.39
[1.69 | 2.56]
Critical and Weakspot Power:
2.3
[1.5 | 2.5]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Damage vs First Target:
132
[100 | 140]
Damage vs First Target:
49.5
[37.5 | 52.5]
How much damage the weapon inflicts.
Sprint Speed:
0.8
[0.53 | 0.98]
Dodge Distance:
1.11
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
Executor
+6% Strength on Repeated Weak Spot Hit. Stacks 5 times.
Ruthless Backstab
+100% Rending on Backstab Hit.
Accatran Mk XII Recon Lasgun
Transcendant
Magazine Size:
180
[100 | 200]
Ammo Reserve:
880
[400 | 1000]
Weapon's Ammo capacity.
Stagger vs Flak Armoured:
1.1
[0.84 | 1.17]
Stagger vs Flak Armoured:
1.1
[0.84 | 1.17]
Stagger vs Unyielding:
1.1
[0.84 | 1.17]
Stagger vs Unyielding:
0.56
[0.4 | 0.6]
Stagger vs Maniacs:
0.28
[0.2 | 0.3]
Stagger vs Maniacs:
0.56
[0.4 | 0.6]
Weapon Stagger:
1.65
[1.25 | 1.75]
Increases the Weapon's Stagger, Impact and Suppression.
Spread:
24.41
[26.15 | 23.97]
Moving Recoil:
0.03
[0.06 | 0.02]
Recoil:
0.04
[0.09 | 0.03]
Moving Recoil:
0.02
[0.04 | 0.02]
Recoil:
0.02
[0.03 | 0.01]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.83
[0.62 | 0.89]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Far):
0.83
[0.62 | 0.89]
Damage:
59.5
[47.5 | 62.5]
How much damage the weapon inflicts.
Sprint Speed:
0.4
[-0.2 | 0.8]
Moving Spread:
26.05
[26.87 | 25.5]
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Speed:
1.11
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Flak Armoured Enemies)
Infernus
4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).
Headhunter
+5% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+17-21% Max Health
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+17-21% Max Health
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree