10-25% Rending vs Staggered Enemies.
Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
10% Critical Chance for every 0.2-0.35 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
18-30% Strength for 5s when every pellet in a shot hits the same enemy.
Heavy attack and bonk with shield
Use your loyal protector and shove to keep enemies facing you. Hopefully your teammates are smart enough to keep tapping them from behind. Bleed damage helps breakpoint kills for certain enemies and keeps the death train moving as you spin in a circle and heavy attack.