Orox Mk II & Mk III Battle Maul & Slab Shield
Weapon - Darktide
Simple but effective, a slab shield turns an Ogryn into a wall of walking cover, near impervious to enemy attacks.
Available on
Specialization
Crowd Control
Increased effectiveness versus enemy hordes, clearing or suppressing large numbers of foes at once.
Defensive
This weapon is wielded defensively, providing strong protection and allowing the bearer to push back enemies.
Stats
Cleave Damage
Damage delivered to additional Enemies Hit beyond the main target.
- Damage vs Flak Armoured: [0.75 - 1.05]
- Damage vs Unarmoured: [0.84 - 1.17]
- Damage vs Infested: [0.84 - 1.17]
Crowd Control
Increases a weapon's Stagger, Impact and Cleave.
- Attack Speed: [1 - 1.14]
- Attack Speed: [1 - 1.14]
- Stagger vs First Target: [17.5 - 22.5]
- Cleave Damage Distribution: [6.75 - 9.25]
- Cleave Stagger Distribution: [6.75 - 9.25]
- Stagger Duration: [0.2 - 0.4]
- Stagger vs First Target: [22.5 - 27.5]
- Stagger Duration: [0.2 - 0.4]
Damage
How much damage the weapon inflicts.
- Damage vs First Target: [225 - 315]
- Damage vs First Target: [100 - 140]
Defences
Affects Stamina efficiency, as well as the length and speed of dashes.
- Sprint Cost: [3 - 2]
- Push Cost: [1.5 - 0.5]
- Dodge Distance: [0.8 - 0.9]
- Dodge Speed: [1.13 - 1.18]
Penetration
Weapon's effectiveness against Armoured enemies.
- Damage vs Flak Armoured: [0.66 - 1.18]
- Damage vs Carapace Armoured: [0.53 - 0.99]
- Damage vs Flak Armoured: [0.66 - 1.18]
- Damage vs Carapace Armoured: [0.53 - 0.99]
Actions
Relentless
Wide attack that staggers many enemies at once.
Relentless
Wide attack that staggers many enemies at once.
Defensive Stance
Plant the Slab Shield into the ground and enter a defensive stance, capable of withstanding all but the strongest attacks.
Damage Tables
Available Blessings
Brutal Momentum
+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Confident Strike
+5-8% toughness on Chained Hit.
Last Guard
Block Breaks push Enemies, 15s cooldown. -15-30% Block Cost.
Offensive Defence
Gain a stack for each stamina spent blocking. Your next melee attack gains +4-10% strength per stack and consumes one stack. Last 3.5s. Stacks 5 times.
Opportunist
+10-25% Rending vs Staggered Enemies.
Perfect Strike
Critical Hits ignore Hit Mass bonus from Armour. +{crit_damage} Melee Critical Hit Damage.
Skullcrusher
Target receives 1-4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.
Thunderstrike
Target receives 1-4 Stack(s) of +10% Impact if already Staggered. Lasts 5s.
Available Perks
Frequently Asked Questions
At which level does the Orox Mk II & Mk III Battle Maul & Slab Shield unlock for the Ogryn in Darktide?
The Orox Mk II & Mk III Battle Maul & Slab Shield unlocks for the Ogryn at level 10.