Psyker
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Up to 14-20% Strength, scaling with Peril.
Target receives up to 2-8 Stacks of 2.5% Brittleness, scaling with charge time of Secondary Attack. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
2 Shots on Primary Critical Hit. 2-5% Ranged Crit Chance.
This is my main Trauma debuff build. it's the build i played when we were rocking twos and you were able to melt everything. It has the most spread/debuff/elite/monster/special/disabler kill output. scrier's gaze + empowered psionic assail with groups debuffed = fuqqing mental. It's the hardest to play however because of scier's gaze but it pays off in what it can do. It's literally one of the only Psyker builds where you can effectively afford to take Psychic leeching(which is just an INSANE talent that is usually not an option to take for most Psyker builds.. the support it gives is mental because with assail you vs groups of shotgunners/gunners/ragers mixed into groups you get non stop stacks of EP which is super useful for keeping us alive during twos. I guarantee it's why our twos was so successful because in most cases in a full group you're not able to kill enough with assail to gain stacks since a full good group will murder swaths of elites too fast for the assail to take action and gain/spend stacks). So yeah.. overall a strong build but I feel like this version excels the most in twos aurics or threes maelstroms. Also the melee power is very good too because you can afford to take unstable power on this versions mark 5 force sword.