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Rootin' Tootin' Cowboy Veteran
Anti-Elite
 Rootin' Tootin' Cowboy Veteran
 Veteran Build - Warhammer 40k: Darktide 

 Rootin' Tootin' Cowboy Veteran
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Munitorum Mk VII Sapper Shovel
Transcendant
Munitorum Mk VII Sapper Shovel
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Penetration
[76/80]%
First Target
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
-
-
All or Nothing

All or Nothing

Up to +40% Strength, as Stamina depletes.

Decimator

Decimator

Continuously chaining more than 2 attacks gives +5% Power. Stacks 10 times.

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Agripinaa Mk XIV Quickdraw Stub Revolver
Transcendant
Agripinaa Mk XIV Quickdraw Stub Revolver
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Penetration
[80/80]%
Reload Speed
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+7.5-30% Toughness Regeneration Speed
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Stamina Regeneration
+7.5-30% Toughness Regeneration Speed
+2-5% Toughness
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
+7.5-30% Toughness Regeneration Speed
+2-5% Toughness
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Veteran Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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To the town of Agripinaa rode a stranger one fine day...

 

A build designed to make good use of the deadeye perk with the Agripinaa revolver. The revolver has enough armour penetration to deal with most heavier threats.

 

The revolver uses Hand Cannon and Run-N-Gun. Run-N-Gun is here mainly for the accuracy gains, if you don't find it necessary, feel free to run any crit blessings instead, but be aware that Surgical and Deadeye are at odds with eachother. I'd reccomend point blank.

 

Melee weapon is mostly arbitrary, although a weapon with good crowd control will work best to compensate for the revolver's tiny magazine size. Any weapon with the all or nothing blessing will benefit from Deadeye's stamina consumption.

 

Beyond deadeye, the two stamina regen delay nodes will significantly boost the uptime of deadeye, and compensate for its downsides.

 

Curios are largely arbitrary as well, but stamina regen is a must. Note that additional stamina curios will also increase stamina recharge time, so while they are a nice boon, they aren't actually essential.

1 year ago