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Death-Korps Clergyman | BLADES OF FAITH | SHROUD FIELD | MARTYRDOM |
Zealot Build - Warhammer 40k: Darktide
Death-Korps Clergyman | BLADES OF FAITH | SHROUD FIELD | MARTYRDOM |
Zealot Build - Warhammer 40k: Darktide
Horde-Clear
Anti-Special
Anti-Elite
Crowd Control
Frontliner
Ranged
Melee
Allrounder
Weapons


Tigrus Mk XV Heavy Eviscerator
Transcendant


Damage vs First Target:
507.5
[412.5 | 537.5]
Damage vs First Target:
81.5
[62.5 | 87.5]
Damage vs First Target:
978
[750 | 1050]
Damage vs First Target:
163
[125 | 175]
Measure of a weapon's damage while its Special Action is active.
Damage vs Flak Armoured:
1.16
[0.74 | 1.3]
Damage vs Carapace Armoured:
0.3
[0.16 | 0.35]
Damage vs Flak Armoured:
1.16
[0.74 | 1.3]
Damage vs Carapace Armoured:
0.3
[0.16 | 0.35]
Weapon's effectiveness against Armoured enemies.
Cleave Damage Distribution:
11.54
[8.5 | 12.5]
Cleave Stagger Distribution:
11.54
[8.5 | 12.5]
The higher the Cleave, the more enemies hit in one swing.
Damage vs First Target:
214.5
[157.5 | 232.5]
Damage vs First Target:
244.5
[187.5 | 262.5]
How much damage the weapon inflicts.
Sprint Speed:
0.23
[-0.45 | 0.45]
Dodge Distance:
0.88
[0.8 | 0.9]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)

Rampage
Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.

Opportunist
10-25% Rending vs Staggered Enemies.


Ius Mk IV Shredder Autopistol
Transcendant


Magazine Size:
55.2
[40 | 60]
Ammo Reserve:
552
[400 | 600]
Weapon's Ammo capacity.
Stagger vs Flak Armoured:
1.16
[0.74 | 1.3]
Stagger vs Flak Armoured:
1.05
[0.66 | 1.18]
Stagger vs Unyielding:
0.6
[0.34 | 0.68]
Stagger vs Unyielding:
0.36
[0.2 | 0.41]
Stagger vs Maniacs:
1.16
[0.74 | 1.3]
Stagger vs Maniacs:
0.01
[0.01 | 0.01]
Suppression:
0.76
[0.15 | 0.95]
Area Suppression on Kill:
4.98
[2.4 | 5.8]
Area Suppression on Kill Radius:
5.24
[3.3 | 5.85]
Weapon Stagger:
3.49
[2.2 | 3.9]
Accumulative Stagger:
1.62
[0.65 | 1.93]
Increases the Weapon's Stagger, Impact and Suppression.
Damage vs Flak Armoured (Near):
0.71
[0.42 | 0.81]
Damage vs Flak Armoured (Far):
0.48
[0.27 | 0.54]
Damage vs Carapace Armoured (Near):
0.01
[0.01 | 0.01]
Damage vs Carapace Armoured (Far):
0.01
[0.01 | 0.01]
Damage vs Unyielding (Near):
1.16
[0.74 | 1.3]
Damage vs Unyielding (Far):
0.71
[0.42 | 0.81]
Damage vs Maniacs (Near):
1.73
[1.13 | 1.92]
Damage vs Maniacs (Far):
0.71
[0.42 | 0.81]
Measure of the Impact and Stagger inflicted on enemies.
Damage vs Unarmoured (Near):
1.09
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.66
[0.49 | 0.71]
Damage vs Infested (Near):
1.09
[0.84 | 1.17]
Damage vs Infested (Far):
0.66
[0.49 | 0.71]
Damage:
78.35
[61.25 | 83.75]
How much damage the weapon inflicts.
Sprint Speed:
0.56
[-0.2 | 0.8]
Dodge Distance:
0.94
[0.89 | 0.96]
Dodge Speed:
1.13
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)

Sustained Fire
14-20% Damage on Second, Third and Fourth shots in a Salvo.

Raking Fire
32.5-40% Damage when shooting Enemies in the back.

Curios


Blessed Bullet
Transcendant



+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Snipers)


Blessed Bullet
Transcendant



+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration


Blessed Bullet
Transcendant



+17-21% Max Health
+5-20% Damage Resistance (Gunners)
+6-15% Corruption Resistance

Talents

Description

++ "BLOOD FOR THE EMPEROR, SKULLS FOR THE GOLDEN THRONE!" ++