Fully Charged Heavy Attacks ignore Enemy Hit Mass and have 2.5-10% Damage.
Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
20% Suppression and {damage_vs_suppressed} Damage against Suppressed Enemies for every 2.5% of magazine spent during continuous fire. Stacks 5 times.
1-4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.
Crip crip