Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.
12.5-20% Critical Chance for 6s on successful Dodge.
4.5-6% Strength on Chained Weak Spot Hit (Any Target). Stacks 5 times.
30-60% Rending on Critical Hit.
Going off and emulating the dear Zealot, this build focuses on running around with the Duelling sword and being 'as much like the wind as possible'. You aren't nearly as tanky as the Zealot is, but you still have infinite dodges, very high move speed, and the ability to fly across the battlefield poking everything to death.High amounts of speed let you keep of DD even more than you normally would, I threw on an fast fire revolver for Monstrosity and Armor damage because it's more fun, and with you taking BB you still have a super long range option if you need it. Otherwise, you just run around meleeing everything, doing animation cancel pokes when you need to, and critting as much as possible to keep you dodging and keep you flying like the wind. The incidental kills from Kinetic Flayer help too.