Hitting at least 3 enemies with an attack, increases your cleave by 140-200% for 2 seconds.
Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
14-20% Damage on Second, Third and Fourth shots in a Salvo.
One more mirrored build from Canary, this time instead of a 'Perfect Infantry Autogun', this one is 'MAXIMUM!'. Why? because it does maximum damage of course!Fire Team to make up for the lost of the ranged damage increase, and then grabbing Marksman for even MORE damage when shouting. This was the first iteration of the build, before I remembered having ammo is nice and took a 'damage hit' for Survivalist. But, I figured I wanted a flavor of it on Kraxton too, so put the 'original' on him so if I ever just reallllly want to melt something with an Infantry Autogun, I can do so.Build Maximizes the Infantry Autogun with Onslaught (which triggers on ranged hits) and Rending Strikes, and then just grabs ALL the damage buffs because why not just make a crusher go away in like, half a clip if even? Having the Krak's are nice for Bulwarks too, as well as for stunning Monstrosities to get your clip in when shout is down/it's a nurgle. Other than that, just mark high value targets, and lean a bit more on your chainsword, since you won't have as much ammo and will have to hoover it a lot more. But, you can still have great fun with this set up, and it works QUITE well if you have another Vet already rocking Survivalist...