7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
5-8% Strength for every shot fired during continuous fire. Stacks 5 times.
With all DR sources active (other than all your team being dead), you get a very comfortable 91.5% damage reduction. If all your teammates happen to be dead or downed, you get an even more comfortable 96.3% damage reduction. For reference, the Zealot with a maxed DR setup gets very similar numbers so this is very nice changes from fatshark