Measure of the Impact and Stagger inflicted on enemies.
Reload Speed
[76/80]%
Attack Speed:
1.22
[1 | 1.29]
Measure of the time it takes to Reload.
Range
[76/80]%
Effective Range:
8.04
[5 | 9]
Effective Range:
19.84
[13 | 22]
Damage vs Unarmoured (Far):
0.87
[0.66 | 0.94]
Damage vs Flak Armoured (Far):
0.44
[0.32 | 0.48]
Damage vs Unyielding (Far):
0.71
[0.53 | 0.77]
Damage vs Maniacs (Far):
0.44
[0.32 | 0.48]
Damage vs Infested (Far):
0.55
[0.4 | 0.6]
Effective Range of the weapon before Damage fall-off kicks in.
Damage
[76/80]%
Damage vs Unarmoured (Near):
1.35
[1.05 | 1.45]
Damage vs Infested (Near):
1.09
[0.84 | 1.17]
Damage:
780.75
[581.25 | 843.75]
How much damage the weapon inflicts.
Mobility
[76/80]%
Sprint Speed:
0.56
[-0.2 | 0.8]
Dodge Distance:
0.83
[0.75 | 0.85]
Dodge Limit:
3.76
[3 | 4]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
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Man-Stopper
Increased Cleave on Critical Hit and gain +25% Ranged Attack Stagger.
Scattershot
+12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+1-3 Max Stamina
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-
-
Blessed Bullet
Transcendant
+13-17% Toughness
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-
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Blessed Bullet
Transcendant
+13-17% Toughness
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-
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
The main use in this build it to proc Weapons specialist with either melee or ranged. Kill a a few enemies then switch to the other weapon. With Survivalist you wont need to pickup much ammo and the shotgun will be reloaded by Always Prepared. Just keep and running and switching weapons. The one main downside it you lack defence against ranged enemies.