Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Each chained melee hit with the gauntlet adds a stack which increases Melee Strength by 2-5%. Stacks 10 times and each stack lasts for 1.5 seconds.
Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Big slap and tickle.
By slap i mean, large metal smash. And
By tickle I mean, explode in fiery death.