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Weapons


Scandar Mk III Power Sword
Transcendant


Cleave Damage
[80/80]%
Damage vs Flak Armoured:
0.56
[0.4 | 0.6]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
0.83
[0.62 | 0.89]
Damage delivered to additional Enemies Hit beyond the main target.
Finesse
[80/80]%
Critical and Weakspot Power:
0.83
[0.63 | 0.88]
Critical and Weakspot Power:
0.92
[0.6 | 1]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Cleave Targets
[80/80]%
Cleave Damage Distribution:
3.6
[2 | 4]
Cleave Stagger Distribution:
3.6
[2 | 4]
Cleave Damage Distribution:
8
[4 | 9]
Cleave Stagger Distribution:
8
[4 | 9]
The higher the Cleave, the more enemies hit in one swing.
Damage
[80/80]%
Damage vs First Target:
132
[100 | 140]
Damage vs First Target:
198
[150 | 210]
How much damage the weapon inflicts.
Mobility
[60/80]%
Sprint Speed:
0.09
[-0.45 | 0.45]
Dodge Distance:
0.86
[0.8 | 0.9]
Dodge Limit:
3.6
[3 | 4]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)

Sunder
Increased Cleave and 5-20% Heavy Melee Attack Damage on Energised Attacks.

Power Cycler
1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.


Kantrael Mk X Heavy Laspistol
Transcendant


Ammo
[80/80]%
Magazine Size:
81
[45 | 90]
Ammo Reserve:
486
[270 | 540]
Weapon's Ammo capacity.
Stopping Power
[80/80]%
Damage vs Flak Armoured (Near):
1.28
[0.82 | 1.4]
Damage vs Flak Armoured (Far):
0.61
[0.34 | 0.68]
Damage vs Carapace Armoured (Near):
0.13
[0.06 | 0.14]
Damage vs Carapace Armoured (Far):
0.01
[0.01 | 0.01]
Damage vs Unyielding (Near):
0.79
[0.46 | 0.87]
Damage vs Unyielding (Far):
0.49
[0.27 | 0.54]
Damage vs Maniacs (Near):
0.79
[0.46 | 0.87]
Damage vs Maniacs (Far):
0.49
[0.27 | 0.54]
Weapon Stagger:
10.68
[6.6 | 11.7]
Measure of the Impact and Stagger inflicted on enemies.
Stability
[80/80]%
Recoil:
5.7
[11.08 | 4.35]
Moving Recoil:
6.04
[9.6 | 5.15]
Recoil:
3.35
[6.47 | 2.57]
Moving Recoil:
3.54
[5.64 | 3.02]
Spread:
14.89
[18.65 | 13.95]
Sway:
10.11
[30.89 | 4.92]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage
[80/80]%
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.56
[0.4 | 0.6]
Damage vs Infested (Near):
0.72
[0.53 | 0.77]
Damage vs Infested (Far):
0.56
[0.4 | 0.6]
Damage:
201
[145 | 215]
How much damage the weapon inflicts.
Mobility
[60/80]%
Moving Recoil:
8.55
[9.91 | 7.65]
Moving Recoil:
5.02
[5.81 | 4.49]
Sprint Speed:
0.8
[0.53 | 0.98]
Moving Spread:
16.96
[18.03 | 16.24]
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Limit:
3.6
[3 | 4]
Dodge Speed:
1.11
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
Increase Ranged Critical Strike Chance by 2-5%
4-10% Ranged Critical Hit Damage

Dumdum
4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.

Infernus
1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).

Curios


Blessed Bullet
Transcendant



+17-21% Max Health
+4-10% Revive Speed (Ally)
+2-5% Toughness
+1-4% Combat Ability Regeneration


Blessed Bullet
Transcendant



+13-17% Toughness
+4-10% Revive Speed (Ally)
+2-5% Toughness
+1-4% Combat Ability Regeneration


Blessed Bullet
Transcendant



+1-3 Max Stamina
+4-10% Revive Speed (Ally)
+2-5% Toughness
+1-4% Combat Ability Regeneration

Talents

by Br1ckst0n
2 months ago