The Emperors' Guidance (support)
Zealot Build - Warhammer 40k: Darktide
The Emperors' Guidance (support)
Zealot Build - Warhammer 40k: Darktide
Class
Zealot
Weapons
Munitorum Mk III Shock Maul
Transcendant
Damage vs Flak Armoured:
1.07
[0.66 | 1.18]
Damage vs Carapace Armoured:
0.9
[0.53 | 0.99]
Damage vs Flak Armoured:
1.07
[0.66 | 1.18]
Damage vs Carapace Armoured:
0.49
[0.27 | 0.54]
Weapon's effectiveness against Armoured enemies.
Critical and Weakspot Power:
1.15
[0.75 | 1.25]
Critical and Weakspot Power:
1.15
[0.75 | 1.25]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Stagger vs First Target:
17.45
[12.25 | 18.75]
Cleave Damage Distribution:
11.1
[9.5 | 11.5]
Cleave Stagger Distribution:
11.1
[9.5 | 11.5]
Stagger vs First Target:
8.9
[6.5 | 9.5]
Cleave Damage Distribution:
7.25
[5.25 | 7.75]
Cleave Stagger Distribution:
7.25
[5.25 | 7.75]
Increases a weapon's Stagger, Impact and Cleave.
Damage vs First Target:
217.5
[157.5 | 232.5]
Damage vs First Target:
145.75
[123.75 | 151.25]
How much damage the weapon inflicts.
Sprint Speed:
0.09
[-0.45 | 0.45]
Dodge Distance:
1.01
[0.95 | 1.05]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Opportunist
+25% Rending vs Staggered Enemies.
Falter
Increased stagger on enemies by +90%, on Weakspot hit. Additionally, increases ranged stagger strength by +30%.
Ius Mk IV Shredder Autopistol
Transcendant
Magazine Size:
56
[40 | 60]
Ammo Reserve:
560
[400 | 600]
Weapon's Ammo capacity.
Stagger vs Flak Armoured:
1.18
[0.74 | 1.3]
Stagger vs Flak Armoured:
1.07
[0.66 | 1.18]
Stagger vs Unyielding:
0.61
[0.34 | 0.68]
Stagger vs Unyielding:
0.37
[0.2 | 0.41]
Stagger vs Maniacs:
1.18
[0.74 | 1.3]
Stagger vs Maniacs:
0.01
[0.01 | 0.01]
Suppression:
0.79
[0.14 | 0.95]
Area Suppression on Kill:
5.12
[2.4 | 5.8]
Area Suppression on Kill Radius:
5.34
[3.3 | 5.85]
Weapon Stagger:
3.56
[2.2 | 3.9]
Accumulative Stagger:
1.67
[0.65 | 1.93]
Increases the Weapon's Stagger, Impact and Suppression.
Damage vs Flak Armoured (Near):
0.73
[0.42 | 0.81]
Damage vs Flak Armoured (Far):
0.49
[0.27 | 0.54]
Damage vs Carapace Armoured (Near):
0.01
[0.01 | 0.01]
Damage vs Carapace Armoured (Far):
0.01
[0.01 | 0.01]
Damage vs Unyielding (Near):
1.18
[0.74 | 1.3]
Damage vs Unyielding (Far):
0.73
[0.42 | 0.81]
Damage vs Maniacs (Near):
1.76
[1.13 | 1.92]
Damage vs Maniacs (Far):
0.73
[0.42 | 0.81]
Measure of the Impact and Stagger inflicted on enemies.
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.67
[0.49 | 0.71]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Far):
0.67
[0.49 | 0.71]
Damage:
79.25
[61.25 | 83.75]
How much damage the weapon inflicts.
Sprint Speed:
0.4
[-0.2 | 0.8]
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Speed:
1.11
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Blaze Away
+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Pinning Fire
+5% Strength for every Enemy you Stagger. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Snipers)
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
This is a full support build made to mix things up and provide maximum benefit to your team.